Cloud gaming is the future of game monetization, not gameplay – TechCrunch


When you look at all of the tech trend stories of the past decade, one important saga that’s likely to be overlooked is the platformization of gaming. In the 2010s, the value of video games was realized in a way that completely transformed how the majority of users experienced sitting down with their favorite FPS or RPG.

The gaming industry questioned everything about the gaming experience in the past decade, but only in the past year have there been earnest efforts from major players to rethink where the game was actually rendered. Google Stadia isn’t the first cloud gaming effort by any means, but the platform, where games are rendered on remote servers and streamed to users’ screens over the web, was one of the most-talked about gaming announcements of the year.



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Sr. SDET M Mehedi Zaman

Currently working as Sr. SDET at Robi Axiata Limited, a subsidiary of Axiata Group. As a Senior SDET: - Played a key role in introducing Agile Scrum methodology and implementing CI/CD pipeline to ensure quality & timely delivery. - Trained colleagues on emerging technologies, e.g. Apache Spark, Big Data, Hadoop, Internet of Things, Cloud Computing, AR, Video Streaming Services Technology, Blockchain, Data Science- Developed a test automation framework for Android and iOS apps - Developed an e2e web automation framework with Pytest - Performed penetration testing of enterprise solutions to ensure security and high availability using Kali, Burp Suite etc. - Learned Gauntlet security testing automation framework and shared the lesson learned in a knowledge sharing session

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